![hyperdimension neptunia re birth 2 lost ruins add enemies hyperdimension neptunia re birth 2 lost ruins add enemies](https://vignette.wikia.nocookie.net/hyperdimensionneptunia/images/f/f5/2054.png)
- Hyperdimension neptunia re birth 2 lost ruins add enemies portable#
- Hyperdimension neptunia re birth 2 lost ruins add enemies software#
Hyperdimension neptunia re birth 2 lost ruins add enemies portable#
So, the theory stands thus Compile Heart is remaking all three Neptunia games onto the PS Vita so when they release the next Neptunia game for a console, they can release it on PS4 and, having the portable remakes, people will be much more willing to jumping the generational ship, so to speak. In short, the game is still a viable way to kill some time. The fighting system was vastly improved, so was the gameplay in general. The game is only two years old, and, compared to it's predecessor when holding it up next to V, the graphics haven't aged terribly.
![hyperdimension neptunia re birth 2 lost ruins add enemies hyperdimension neptunia re birth 2 lost ruins add enemies](https://i1.wp.com/www.freegamesdl.net/wp-content/uploads/2019/04/Hyperdimension-Neptunia-ReBirth2-Survival.jpg)
However, Mk2 was revealed to also be getting a remake, when, while a remake is welcome, it isn't necessary. To remake the first one is understandable, the game was difficult and clunky to play, suffered from inferior graphics to the later two installments (and V later surpassed both of it's 'sister' games visually), and thus, a remake to improve the gameplay and enhance the storyline would make sense. Also around this time, Compile Heart has begun remaking the first two Neptunia games.
Hyperdimension neptunia re birth 2 lost ruins add enemies software#
(Though, in typical Noire fashion, she says that Lastation is ahead of Planeptune in almost every other way.) Nepgear has stated, in Victory, that she was more of a hardware girl, not a software girl so developing such technology is a bit beyond her.